Faranese natives

The Faranese tribes are autonomous and differ from each other culturally. Some devoted to culture, some religion, and some war. Some gladly trade with outsiders, some hunt their heads. Kretis archivists have seen tribespeople with rings extending their necks, or stretching their ears and noses. Scarification was also present. Small totems were found, which act as wards against evil spirits to them. Crafting of masks representing someone or something important to the tribe.

A tribe was discovered wearing macabre armor made from a carapace of Ankhegs that roam the jungle. For them, a rite of passage to young warriors is to hunt, kill and make your own armour. Another tribe had their warriors hunt jaguars, make armour from its hide, and implant the nails from its paws into their fists. They showed impressive martial prowess in hand to hand combat. While some value strict warfare, others avoid it and fight from afar, usually with poison.

While the conquistadors find ways to deal with unorthodox fighting styles (with guns), the clergy and the arcane users struggle immensely. The divine magic works very differently when the influence of the gods is absent. The Kretis built churches and shrines in occupied cities and are actively sending missions to tribes in an effort to strengthen the faith of their gods.

The wizardry had the most problems. They knew the Faranese practiced magic, as they felt the manipulation of the weave, but were baffled as to how they did, as there were no reports of scrolls and rods and wands. It took the council a week to establish Arnando's university of civilized magic when a conquistador brought a shrunken human head containing a spell inside of it. A few of the infamous witch doctors were encountered and uses of small fetishes, heads and other bizarre items were noted. This form of weave manipulation was named Wild Arcana. The university strives to teach the natives their "proper" and more safe magic.