Conquistadors

The official colonial army of the Kretis. Trained to withstand the heat and humidity of the jungle, as well as survival and hunting. More dexterous than the mainland army, their fighting style tweaked for guerilla style warfare. The army gets paid a wage and all the findings go to the crown, and any misuse of the treasure leads to punishment, usually exile or death. The conquistadors go in groups, often combining Wildwalkers and Enforcers, Archivists and Missionaries.

Conquistador
A standard warrior equipped with a Scimitar and a crossbow. The meat of the colonial army.

Conquistador Enforcer
Even in the thick jungle, a good meathead is needed for heavy lifting, clearing the path and subduing anyone who threatens the group. Equipped with a machete, relying on positioning of other group members to get a precise hit.



Conquistador Wildwalker
The position of Wildwalker is reserved for the top of the class. They act as scouts to the group, and are tasked with sending and receiving messages. A Wildwalker is able to travel a couple of hours in front of the group, often alerting them of dangers ahead. When vital information is discovered, the Wildwalker is immediately sent to the nearest camp or city to deliver the news.

Odur Missionary
When a tribe of friendly natives gets discovered, a Missionary might join a group of conquistadors in an escort mission to spread the word of Odur. They are of great help to the group with their use of light and healing.

Kretis Arcanist
Students from the University of Civilized Magic sometimes come along with the group to investigate. These arcanists are specialized in communication and protection rather than damage.